Crysis 2 Hunter Bow Mods

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Predator Bow Production information Manufacturer Nyles Archery, Crynet Armories Type Bow and arrow Technical specifications Damage Per Hit 8 Magazine Size 1 Maximum Ammunition Carbon-Impact:9(Single Player) 20(Multiplayer) Airburst fragmentation: 3 Stun/Electro: 3 Super-Thermite: 3 Recon: 3 Fire Mode Single-fire Rate of Fire 2 Accuracy 7 Range 5 Ammunition specifications Ammunition Type Carbon-Impact Stun/Electro Airburst Fragmentation Super-Thermite Recon Usage The Predator Bow is powerful compound bow that only appears in and is the game's signature weapon. Contents [] Description The Predator Bow is a highly advanced tactical compound bow, designed specifically for use by Nanosuit wearers. It is equipped with an auto-loading, detachable box magazine; can deploy a variety of compact, extending arrows; has 3 variable draw weights, that can be quickly switched between; collapses into a more compact size for easy storage; and most importantly, it is calibrated to, allowing it to be fired without disrupting their cloaking system. Arrow types and Draw weights Arrows: • Carbon-Impact arrow: The basic arrow for the bow. You can carry 9 arrows, but you can retrieve your arrows from dead bodies (provided you haven't sent them over the edge of a guard rail, cliff, etc.). • Electro/Shock: When shot at an enemy, it electrocutes/stuns them. When shot at pool of water, it will do the same thing to any enemies within close proximity to the arrow's impact point.

• Super-thermite: When shot at an enemy or wall or anything for that matter, it will stick and explode with some splash damage (there will be a small indicator near the bottom of your screen if the arrow has stuck to a living target). • Airburst Fragmentation: When shot at an enemy or object (I.e: Explosive barrels, Walls with enemies behind them), it will explode upon impact and cause splash damage over a relatively large area. Draw weights: • Low draw weight: Low damage, short range, but quick draw. • Medium draw weight: A balance of speed and power. • Strong draw weight: High damage and a long range, but slow to draw.

Stats Accuracy: 7 Rate of fire: 2 Mobility: 3 Damage: 7 Range: 5 Stability: 5 Tactics Single Player: The Predator Bow can be fired while Cloaked, without the cost of energy. This makes it the only weapon that can be fired while cloaked without using any energy. (Suppressed weapons can be used without disrupting the cloak, but use energy per shot in addition to the energy cost of the cloak being active.) The Predator Bow has 4 arrow types: Carbon impact tip, Electro Arrows, Super thermite tip and airburst fragmentation tip. It also has 3 draw weight options: Low, Medium, and Strong.

In single-player, the Predator Bow is carried at all times and is given its own weapon slot so it cannot be dropped or exchanged for another firearm. Tactics: When you shoot carbon tipped arrows at an enemy, they stick out of the bodies and can be retrived. So in theory, this weapon has unlimited ammo as long as you go and collect the arrows you shot.

This is made easier by using the Nanosuit's visor to track the loose arrows. When fighting, who move very fast, it is best to set the Predator Bow at low or medium draw weight with the Airburst Fragmentation arrow equipped. This combination cuts down the reloading and drawing time it takes to fire the bow. Though it also cuts down the power of the bow, the airburst frag arrow isn't affected by this to some degree. When fighting operatives, the choice is entirely up to you.

This suggestion is given to you by Psycho in-game: If they are standing in water, you can use the Electro arrow to electrocute the whole group with one arrow by shooting an arrow close to them. This sets off a chain reaction in the water (Water conducts Electricity), electrocuting and dropping each of them. Hunter Bow in multiplayer In the case of turrets and vehicles, use the Super-Thermite tip, as it does maximum damage against vehicles over every other arrow type. Multiplayer: The Predator Bow is a primary weapon that can be used in multiplayer. It allows players to use all the arrows found in multiplayer with the addition of the Recon arrow, which lets you tag your enemies in multiplayer, at the cost of choosing draw weights.