Crusader Kings 2 Mods Ck2plus

Crusader Kings II is probably Paradox Interactive’s most successful strategy game to date. Its approachable and entertaining design, regular DLC, and frequent Steam sales all contributed to this happy state of affairs. Thanks to Paradox’s focus on allowing mod development, a thriving mod community grew around CK2, with mods ranging from slight tweaks to major overhauls to premise-shattering total conversions. Here are some of the most popular and successful community creations. CK2Plus CK2Plus, originally by Martin ‘Wiz’ Anward, is the granddaddy of CK2 mods. Sticking to the original CK2 setting, Wiz overhauled almost every mechanic, adding more kingdoms and empires to form, more starting scenarios, more interesting expansion, and a greatly expanded faction system.

After a year of exemplary modding, Wiz was hired by Paradox and forced to abandon CK2Plus. A volunteer team was assembled to maintain and continue the mod, and it entered a state of drift. Core features of CK2Plus were allowed to become incompatible, while unnecessary new additions were wedged in. Is it really necessary for CK2Plus to have a new map in which Iceland has four provinces? The province count bloated as work in other areas was left undone.

The original volunteer team disbanded earlier this year, citing a lack of time and energy to maintain CK2Plus. A new group shows some promise and has made the core features compatible, but some of the best submods, like Reign of Princes (in-use in the above screenshot) are not updated yet.

With any luck, CK2Plus can be restored to its former place as a great mechanic-enhancing mod. HIP: Historical Immersion Project Many of those former CK2Plus players have moved on to the Historical Immersion Project. HIP isn’t a single mod, but rather a set of mods designed to be compatible with each other in various combinations. HIP is a greatly improved CK2 experience.

The map is clean and subtly improved, installation is easy, and the submods include many new features and mechanics. It’s a bit more polished than vanilla, and the additions aren’t intrusive or out of place. Of the included submods, I’d avoid ARKOPack Interface and SWMH. SWMH needlessly bloats the map with hundreds of new provinces and has not been updated to include the Indian subcontinent – released with the Rajas of India DLC months ago. ARKOPack Interace is more subjective – it’s a revamping of much of CK2’s interface. Personally, I find the new GUI to be, but you might feel differently. In any case, it’s optional. Arthur rubinstein chopin polonaise.

Crusader Kings II Mod - CK2Plus. As the name implies, CK2+ exists to give you more—more content, more choices, more fun. The goal is to offer a deeper and more challenging CK2 experience without straying too far from the original game mechanics or adding overly deterministic events. The purpose of this mod is not historical. A mod (short for modification) is an alteration of the game and objective of modding.There's a large variety of mods, everything from small tweaks to total conversions. Mod creators or players may create a wiki page for their preferred mod or tool, to act as a collaborative documentation of its features.